Sciweavers

346 search results - page 3 / 70
» Augmentation of Virtual Object to Real Environment
Sort
View
147
Voted
VRCAI
2004
ACM
15 years 9 months ago
Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...
Fakhreddine Ababsa, Malik Mallem
146
Voted
ICIP
2010
IEEE
15 years 1 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
129
Voted
ISMAR
2007
IEEE
15 years 10 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
131
Voted
ISMAR
2005
IEEE
15 years 9 months ago
Reality Tooning: Fast Non-Photorealism for Augmented Video Streams
Recently, we have proposed a novel approach to generating augmented video streams. The output images are a non-photorealistic reproduction of the augmented environment. Special st...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
139
Voted
ISMAR
2005
IEEE
15 years 9 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl