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ACMACE
2006
ACM
15 years 5 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ICPR
2008
IEEE
15 years 5 months ago
Automatic face and facial features initialization for robust and accurate tracking
Face detection and tracking, through image sequences, are primary steps in many applications such as video surveillance, human computer interface, and expression analysis. Many cu...
Murad Al Haj, Javier Orozco, Jordi Gonzàlez...
BMCBI
2007
141views more  BMCBI 2007»
14 years 11 months ago
Reconstruction of human protein interolog network using evolutionary conserved network
Background: The recent increase in the use of high-throughput two-hybrid analysis has generated large quantities of data on protein interactions. Specifically, the availability of...
Tao-Wei Huang, Chung-Yen Lin, Cheng-Yan Kao
RTAS
2003
IEEE
15 years 4 months ago
Modular Code Generation from Hybrid Automata based on Data Dependency
Model-based automatic code generation is a process of converting abstract models into concrete implementations in the form of a program written in a high-level programming languag...
Jesung Kim, Insup Lee
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 2 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio