We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
In this paper, we model multi-agent events in terms of a temporally varying sequence of sub-events, and propose a novel approach for learning, detecting and representing events in...
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a m...
Today many kinds of postprocessing are used in digital TV receivers or multimedia terminals for video signals to enhance the picture quality. To achieve this the properties of hum...