We present a method to learn models of human heads for the purpose of detection from different viewing angles. We focus on a model where objects are represented as constellations ...
This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...
– Generating LOM for learning material is a complex and tedious task to be manually completed. Therefore, the current trend is to automate this process. However, there are severa...
—One problem of generating a model to recognize any string is how to generate one that is generalized enough to accept strings with similar patterns and, at the same time, is spe...
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...