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HCI
2009
14 years 7 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
GRAPHITE
2006
ACM
15 years 3 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
ACMACE
2006
ACM
15 years 3 months ago
A fast eye location method using ordinal features
Automatic facial feature location is an important step in humancomputer interaction and automatic face recognition. In this paper, a new eye location method is proposed. A classif...
Xuetao Feng, Yangsheng Wang, Li Bai
CHI
2007
ACM
15 years 10 months ago
Comparing physical, automatic and manual map rotation for pedestrian navigation
It is well-established finding that people find maps easier to use when they are aligned so that "up" on the map corresponds to the user's forward direction. With m...
Will Seager, Danae Stanton Fraser
PG
2000
IEEE
15 years 2 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe