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SI3D
2010
ACM
15 years 5 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
CBMS
2009
IEEE
15 years 4 months ago
Domain concept-based queries for cancer research data sources
Biomedical scientists generate, access, validate and interpret multiple distributed and heterogeneous data sets. Semantic annotations for these data sets are paramount for exchang...
Alejandra González Beltrán, Anthony ...
EVOW
2009
Springer
15 years 4 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
ICASSP
2009
IEEE
15 years 4 months ago
ViBE: A powerful random technique to estimate the background in video sequences
Background subtraction is a crucial step in many automatic video content analysis applications. While numerous acceptable techniques have been proposed so far for background extra...
Olivier Barnich, Marc Van Droogenbroeck
WIAMIS
2009
IEEE
15 years 4 months ago
Evaluation of pixel- and motion vector-based global motion estimation for camera motion characterization
Pixel-based and motion vector-based global motion estimation (GME) techniques are evaluated in this paper with an automatic system for camera motion characterization. First, the G...
Martin Haller, Andreas Krutz, Thomas Sikora