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CHI
2005
ACM
16 years 1 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
2011
ACM
14 years 5 months ago
A spreadsheet-based user interface for managing plural relationships in structured data
A key feature of relational database applications is managing plural relationships—one-to-many and many-to-many— between entities. However, since it is often infeasible to ado...
Eirik Bakke, David R. Karger, Rob Miller
HCI
2009
14 years 11 months ago
Movement and Recovery Analysis of a Mouse-Replacement Interface for Users with Severe Disabilities
The Camera Mouse is a mouse-replacement interface for users with movement impairments. It tracks a selected body feature, such as the nose, eyebrow or finger, through a web camera ...
Caitlin Connor, Emily Yu, John J. Magee, Esra Cans...
CHI
2002
ACM
16 years 1 months ago
Cognitive cubes: a tangible user interface for cognitive assessment
Assessments of spatial, constructional ability are used widely in cognitive research and in clinical diagnosis of disease or injury. Some believe that three-dimensional (3D) forms...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...
CHI
1998
ACM
15 years 5 months ago
The Vista Environment for the Coevolutionary Design of User Interfaces
User centered design requires the creation of numerous design artifacts such as task hierarchy, task-oriented specification, user interface design, architecture design and code. I...
Judy Brown, T. C. Nicholas Graham, Timothy N. Wrig...