In this paper, we present a study of user perceptions on mobile interaction with visual and RFID tags. Although mobile interaction with tags has been proposed in several earlier s...
In this paper, we report our findings on the adoption practices of used personal digital assistants (PDAs) to inform reuse of outdated computing products. Our interviews with 12 e...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
In an ideal world, interface design is the art and science of helping users accomplish tasks in a timely, efficient, and pleasurable manner. This paper studies the inverse situati...
The wearable computer that can understand the context of human life and communicate autonomously with various electronic media in a ubiquitous computing environment would be very ...