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NETGAMES
2004
ACM
15 years 11 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
FMCO
2004
Springer
120views Formal Methods» more  FMCO 2004»
15 years 11 months ago
A Dynamic Binding Strategy for Multiple Inheritance and Asynchronously Communicating Objects
This paper considers an integration of asynchronous communication, virtual binding, and multiple inheritance. Object orientation is the leading paradigm for concurrent and distribu...
Einar Broch Johnsen, Olaf Owe
IWMM
2004
Springer
90views Hardware» more  IWMM 2004»
15 years 11 months ago
Automatic heap sizing: taking real memory into account
Heap size has a huge impact on the performance of garbage collected applications. A heap that barely meets the application’s needs causes excessive GC overhead, while a heap tha...
Ting Yang, Matthew Hertz, Emery D. Berger, Scott F...
HAPTICS
2003
IEEE
15 years 11 months ago
The Effect of Sensor/Actuator Asymmetries in Haptic Interfaces
Haptic interfaces enable us to interact with virtual objects by sensing our actions and communicating them to a virtual environment. A haptic interface with force feedback capabil...
Federico Barbagli, John Kenneth Salisbury Jr.
VR
2003
IEEE
15 years 11 months ago
Managing Collaboration in the nanoManipulator
We designed, developed, deployed, and evaluated the Collaborative nanoManipulator (CnM), a distributed, collaborative virtual environment system supporting remote scientific colla...
Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenw...