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AMDO
2004
Springer
15 years 9 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
15 years 9 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
EWSA
2004
Springer
15 years 9 months ago
ArchWare: Architecting Evolvable Software
This paper gives an overview of the ArchWare European Project1 . The broad scope of ArchWare is to respond to the ever-present demand for software systems that are capable of accom...
Flávio Oquendo, Brian Warboys, Ronald Morri...
ICCS
2004
Springer
15 years 9 months ago
Point-Based Modeling from a Single Image
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert
136
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MIDDLEWARE
2004
Springer
15 years 9 months ago
A hierarchical process execution support for grid computing
Grid is an emerging infrastructure used to share resources among virtual organizations in a seamless manner and to provide breakthrough computing power at low cost. Nowadays there...
Fábio R. L. Cicerre, Edmundo Roberto Mauro ...