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NETGAMES
2004
ACM
15 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
BSN
2009
IEEE
171views Sensor Networks» more  BSN 2009»
15 years 4 months ago
DexterNet: An Open Platform for Heterogeneous Body Sensor Networks and its Applications
We present an open-source platform for wireless body sensor networks called DexterNet. The system supports real-time, persistent human monitoring in both indoor and outdoor enviro...
Philip Kuryloski, Annarita Giani, Roberta Giannant...
IPSN
2007
Springer
15 years 3 months ago
LaserSPECks: : laser SPECtroscopic trace-gas sensor networks - sensor integration and applications
We introduce a novel laser spectroscopic trace-gas sensor platform, LaserSPECks that integrates recently developed miniature quartz-enhanced photoacoustic spectroscopy (QEPAS) gas...
Stephen So, Farinaz Koushanfar, Anatoliy Kosterev,...
MOBISYS
2008
ACM
15 years 9 months ago
SeeMon: scalable and energy-efficient context monitoring framework for sensor-rich mobile environments
Proactively providing services to mobile individuals is essential for emerging ubiquitous applications. The major challenge in providing users with proactive services lies in cont...
Seungwoo Kang, Jinwon Lee, Hyukjae Jang, Hyonik Le...
NETWORKING
2004
14 years 11 months ago
Combining Source- and Localized Recovery to Achieve Reliable Multicast in Multi-hop Ad Hoc Networks
This paper proposes a novel reliable multicast transport protocol for multi-hop, wireless ad hoc networks (or MANETs). To recover from the different types of losses that may occur ...
Venkatesh Rajendran, Katia Obraczka, Yunjung Yi, S...