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IPPS
2007
IEEE
15 years 6 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SIAMCO
2010
147views more  SIAMCO 2010»
14 years 10 months ago
Anytime Reliable Transmission of Real-Valued Information through Digital Noisy Channels
Abstract. The problem of reliably transmitting a real-valued random vector through a digital noisy channel is relevant for the design of distributed estimation and control techniqu...
Giacomo Como, Fabio Fagnani, Sandro Zampieri
ICC
2008
IEEE
199views Communications» more  ICC 2008»
15 years 6 months ago
Lower-Complexity Layered Belief-Propagation Decoding of LDPC Codes
Abstract— The design of LDPC decoders with low complexity, high throughput, and good performance is a critical task. A well-known strategy is to design structured codes such as q...
Yuan-Mao Chang, Andres I. Vila Casado, Mau-Chung F...
ICC
2007
IEEE
192views Communications» more  ICC 2007»
15 years 6 months ago
Informed Dynamic Scheduling for Belief-Propagation Decoding of LDPC Codes
— Low-Density Parity-Check (LDPC) codes are usually decoded by running an iterative belief-propagation, or message-passing, algorithm over the factor graph of the code. The tradi...
Andres I. Vila Casado, Miguel Griot, Richard D. We...
ICML
1997
IEEE
16 years 17 days ago
Hierarchical Explanation-Based Reinforcement Learning
Explanation-Based Reinforcement Learning (EBRL) was introduced by Dietterich and Flann as a way of combining the ability of Reinforcement Learning (RL) to learn optimal plans with...
Prasad Tadepalli, Thomas G. Dietterich