Sciweavers

13280 search results - page 445 / 2656
» Bagging in Computer Vision
Sort
View
MM
2006
ACM
115views Multimedia» more  MM 2006»
16 years 20 days ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
221
Voted
MOBIDE
2003
ACM
15 years 12 months ago
Semantically driven service interoperability for pervasive computing
The common vision of pervasive computing environments requires a very large range of devices and software components to interoperate seamlessly. From the assumption that these dev...
Declan O'Sullivan, David Lewis
CG
2008
Springer
15 years 6 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala
194
Voted
SIAMREV
2010
140views more  SIAMREV 2010»
15 years 1 months ago
What Shape Is Your Conjugate? A Survey of Computational Convex Analysis and Its Applications
Computational Convex Analysis algorithms have been rediscovered several times in the past by researchers from different fields. To further communications between practitioners, we ...
Yves Lucet
169
Voted
TEI
2010
ACM
135views Hardware» more  TEI 2010»
16 years 1 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman