The multipass-rendering method integrating radiosity with ray-tracing gives one of the best solutions for synthesizing photo-realistic images. However, the method is also computat...
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
Time skewing is a compile-time optimization that can provide arbitrarily high cache hit rates for a class of iterative calculations, given a sufficient number of time steps and s...
In this paper we examine the problem of balancing load in a large-scale distributed system when information about server loads may be stale. It is well known that sending each req...
In current superscalar processors, all floating-point resources are idle during the execution of integer programs. As previous works show, this problem can be alleviated if the fl...
Ramon Canal, Joan-Manuel Parcerisa, Antonio Gonz&a...