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» Balance Machines: Computing = Balancing
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156
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AISADM
2005
Springer
15 years 10 months ago
Execution Engine of Meta-learning System for KDD in Multi-agent Environment
Meta-learning system for KDD is an open and evolving platform for efficient testing and intelligent recommendation of data mining process. Metalearning is adopted to automate the s...
Ping Luo, Qing He, Rui Huang, Fen Lin, Zhongzhi Sh...
121
Voted
EGH
2004
Springer
15 years 10 months ago
Squeeze: numerical-precision-optimized volume rendering
This paper discusses how to squeeze volume rendering into as few bits per operation as possible while still retaining excellent image quality. For each of the typical volume rende...
Ingmar Bitter, Neophytos Neophytou, Klaus Mueller,...
ISPA
2004
Springer
15 years 10 months ago
Parallel Volume Rendering with Early Ray Termination for Visualizing Large-Scale Datasets
Abstract. This paper presents an efficient parallel algorithm for volume rendering of large-scale datasets. Our algorithm focuses on an optimization technique, namely early ray te...
Manabu Matsui, Fumihiko Ino, Kenichi Hagihara
TIDSE
2004
Springer
15 years 10 months ago
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
Daniel Roberts, Mark Wright
ICPP
2003
IEEE
15 years 10 months ago
Performance of a Heterogeneous Grid Partitioner for N-body Applications
An important characteristic of distributed grids is that they allow geographically separated multicomputers to be tied together in a transparent virtual environment to solve large...
Daniel J. Harvey, Sajal K. Das, Rupak Biswas