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» Balance Machines: Computing = Balancing
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TOG
2008
127views more  TOG 2008»
14 years 9 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
MCS
2007
Springer
14 years 9 months ago
Parallel unstructured mesh generation by an advancing front method
Mesh generation is a critical step in high fidelity computational simulations. High-quality and high-density meshes are required to accurately capture the complex physical phenome...
Yasushi Ito, Alan M. Shih, Anil K. Erukala, Bharat...
CLUSTER
2002
IEEE
14 years 9 months ago
PHOENIX: A Self Adaptable Monitoring Platform for Cluster Management
Distributed systems based on cluster of workstation are more and more difficult to manage due to the increasing number of processors involved, and the complexity of associated appl...
Céline Boutrous-Saab, Xavier Bonnaire, Bert...
SAC
2002
ACM
14 years 9 months ago
HTTP redirection for replica catalogue lookups in data grids
1 Data distribution and replication in distributed systems require special purpose middleware tools for accessing replicated data. Data Grids, special forms of a systems distribute...
Heinz Stockinger, Andrew Hanushevsky
SP
2002
IEEE
109views Security Privacy» more  SP 2002»
14 years 9 months ago
Scalable atomistic simulation algorithms for materials research
A suite of scalable atomistic simulation programs has been developed for materials research based on space-time multiresolution algorithms. Design and analysis of parallel algorit...
Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, ...