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WCNC
2010
IEEE
15 years 2 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
CCGRID
2011
IEEE
14 years 8 months ago
GeoServ: A Distributed Urban Sensing Platform
—Urban sensing where mobile users continuously gather, process, and share location-sensitive sensor data (e.g., street images, road condition, traffic flow) is emerging as a ne...
Jong Hoon Ahnn, Uichin Lee, Hyun Jin Moon
WMTE
2005
IEEE
15 years 9 months ago
A Multi-Model Approach for Supporting the Personalization of Ubiquitous Learning Applications
An additional platform for supporting learning in the same physical space in which it takes place, is now available owing to the continuous advancement of wireless and mobile tech...
Rosa G. J. Paredes, Hiroaki Ogata, Yoneo Yano, Ger...
PDCAT
2005
Springer
15 years 9 months ago
Collaborative MPEG-4 Contents Authoring, Presentation and Interaction in a Mobile Environment
Recent advances in wireless technology and availability of portable devices with networking capabilities made the increasing hot topic, ubiquitous computing become reality. Also, ...
SongLu Li, Sangwook Kim, Sunkyung Kim
MM
2003
ACM
122views Multimedia» more  MM 2003»
15 years 9 months ago
Mobile video stream monitoring system
IMVS (Intelligent Mobile Video Stream Monitoring System) is a mobile video surveillance system. The objective of IMVS is to design a high performance video stream monitoring syste...
Kam-yiu Lam, Calvin K. H. Chiu