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LCPC
2000
Springer
15 years 6 months ago
Recursion Unrolling for Divide and Conquer Programs
This paper presents recursion unrolling, a technique for improving the performance of recursive computations. Conceptually, recursion unrolling inlines recursive calls to reduce c...
Radu Rugina, Martin C. Rinard
AAAI
1994
15 years 4 months ago
A Computational Market Model for Distributed Configuration Design
This paper presents a precise market model for a well-defined class of distributed configuration design problems. Given a design problem, the model defines a computational economy...
Michael P. Wellman
HOPL
1993
15 years 7 months ago
A History of C++: 1979-1991
This paper outlines the history of the C++ programming language. The emphasis is on the ideas, constraints, and people that shaped the language, rather than the minutiae of langua...
Bjarne Stroustrup
AMAST
2008
Springer
15 years 5 months ago
Implementing a Categorical Information System
The authors have proposed using category-theoretic sketches to enhance database design and integration methodologies. The algebraic context is called the Sketch Data Model (SkDM) a...
Michael Johnson, Robert D. Rosebrugh
NETGAMES
2003
ACM
15 years 8 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson