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LCPC
2000
Springer
15 years 1 months ago
Recursion Unrolling for Divide and Conquer Programs
This paper presents recursion unrolling, a technique for improving the performance of recursive computations. Conceptually, recursion unrolling inlines recursive calls to reduce c...
Radu Rugina, Martin C. Rinard
AAAI
1994
14 years 11 months ago
A Computational Market Model for Distributed Configuration Design
This paper presents a precise market model for a well-defined class of distributed configuration design problems. Given a design problem, the model defines a computational economy...
Michael P. Wellman
HOPL
1993
15 years 2 months ago
A History of C++: 1979-1991
This paper outlines the history of the C++ programming language. The emphasis is on the ideas, constraints, and people that shaped the language, rather than the minutiae of langua...
Bjarne Stroustrup
AMAST
2008
Springer
14 years 12 months ago
Implementing a Categorical Information System
The authors have proposed using category-theoretic sketches to enhance database design and integration methodologies. The algebraic context is called the Sketch Data Model (SkDM) a...
Michael Johnson, Robert D. Rosebrugh
NETGAMES
2003
ACM
15 years 3 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson