Sciweavers

441 search results - page 64 / 89
» Betweenness centrality and resistance distance in communicat...
Sort
View
NETGAMES
2003
ACM
15 years 2 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
WIOPT
2010
IEEE
14 years 8 months ago
On the optimal design of MAC protocols in multi-hop ad hoc networks
Abstract—In this paper, we present our results on the performance of MAC protocols in multi-hop wireless ad hoc networks in terms of the newly proposed metric “aggregate multi-...
Mariam Kaynia, Pedro H. J. Nardell, Paulo Cardieri...
INFOCOM
2003
IEEE
15 years 2 months ago
A Framework for Reliable Routing in Mobile Ad Hoc Networks
— Mobile ad hoc networks consist of nodes that are often vulnerable to failure. As such, it is important to provide redundancy in terms of providing multiple nodedisjoint paths f...
Zhenqiang Ye, Srikanth V. Krishnamurthy, Satish K....
DIALM
2005
ACM
130views Algorithms» more  DIALM 2005»
14 years 11 months ago
On lower bounds for MAC layer contention in CSMA/CA-based wireless networks
Wireless LANs operating within unlicensed frequency bands require random access schemes such as CSMA/CA, so that wireless networks from different administrative domains (for exam...
Frank A. Zdarsky, Ivan Martinovic, Jens B. Schmitt
IJWIN
2002
111views more  IJWIN 2002»
14 years 9 months ago
Internet Connectivity for Ad Hoc Mobile Networks
The growing deployment rate of wireless LANs indicates that wireless networking is rapidly becoming a prevalent form of communication. As users become more accustomed to the use o...
Yuan Sun, Elizabeth M. Belding-Royer, Charles E. P...