Abstract. We provide a framework for the design and analysis of dynamic programming algorithms for surface-embedded graphs on n vertices and branchwidth at most k. Our technique ap...
A method for extracting syntactic specifications from heapmanipulating code is described. The state of the heap is represented as an environment mapping each variable or field to ...
Switch-setting games like Lights Out are typically modelled as a graph, where the vertices represent switches and lamps, and the edges capture the switching rules. We generalize t...
This paper presents a new form of Genetic Programming called Cartesian Genetic Programming in which a program is represented as an indexed graph. The graph is encoded in the form o...
When there exists only a single multicast session in a directed acyclic/cyclic network, the existence of a network coding solution is characterized by the classic min-cut/max-flow ...