—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
We propose a novel approach to designing algorithms for
object tracking based on fusing multiple observation models.
As the space of possible observation models is too large
for...
We present a novel and intuitive framework for building modular vision systems for complex tasks such as surveillance applications. Inspired by graphical models, especially factor...
In this paper, we describe a formative study to learn how one chronically ill population thinks about food, mentally organizes food, and interprets consumption-level icons. We fou...
This paper presents a new interaction technique for browsing large visual information bases in a collaborative environment. The ATELIER project deals with learning environments fo...