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CSCW
2012
ACM
14 years 1 months ago
Designing a social network to support the independence of young adults with autism
Independence is key to a successful transition to adulthood for individuals with autism. Social support is a crucial factor for achieving adaptive self-help life skills. In this p...
Hwajung Hong, Jennifer G. Kim, Gregory D. Abowd, R...
ICPR
2008
IEEE
16 years 7 months ago
Pattern rejection strategies for the design of self-paced EEG-based Brain-Computer Interfaces
This paper deals with pattern rejection strategies for self-paced Brain-Computer Interfaces (BCI). First, it introduces two pattern rejection strategies not used yet for self-pace...
Fabien Lotte, Harold Mouchère, Anatole L&ea...
CHI
2007
ACM
16 years 6 months ago
Implicit coordination in firefighting practice: design implications for teaching fire emergency responders
Fire emergency response requires rapidly processing and communicating information to coordinate teams that protect lives and property. Students studying to become fire emergency r...
Zachary O. Toups, Andruid Kerne
CHI
2006
ACM
16 years 6 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
144
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CHI
2010
ACM
16 years 28 days ago
The design of eco-feedback technology
Eco-feedback technology provides feedback on individual or group behaviors with a goal of reducing environmental impact. The history of eco-feedback extends back more than 40 year...
Jon Froehlich, Leah Findlater, James A. Landay