We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
This paper presents a formal framework for designing search algorithms which can identify target images by the spatial distribution of color, edge and texture attributes. The fram...
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
Illumination changes cause object appearance to change drastically and many existing tracking algorithms lack the capability to handle this problem. The Earth Mover's Distanc...
Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...