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» Building Models of Animals from Video
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TOG
2002
114views more  TOG 2002»
14 years 11 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
SIGGRAPH
1997
ACM
15 years 3 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
98
Voted
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...
SIGGRAPH
2010
ACM
15 years 4 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
81
Voted
CVPR
2007
IEEE
16 years 1 months ago
Leveraging temporal, contextual and ordering constraints for recognizing complex activities in video
We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several par...
Benjamin Laxton, Jongwoo Lim, David J. Kriegman