We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated...
Nils Hasler, Hanno Ackermann, Bodo Rosenhahn, Thor...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...