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ICIP
2001
IEEE
16 years 2 months ago
Tracking of human activities using shape-encoded particle propagation
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld
FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
15 years 6 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
CVPR
2010
IEEE
15 years 8 months ago
Multilinear Pose and Body Shape Estimation of Dressed Subjects from Image Sets
In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated...
Nils Hasler, Hanno Ackermann, Bodo Rosenhahn, Thor...
ACMACE
2006
ACM
15 years 6 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
94
Voted
CHI
2009
ACM
16 years 1 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...