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» Building Virtual Human Body from Video
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151
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MIR
2004
ACM
242views Multimedia» more  MIR 2004»
15 years 5 months ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
112
Voted
HAPTICS
2003
IEEE
15 years 5 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
85
Voted
TABLETOP
2007
IEEE
15 years 6 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
66
Voted
ICIP
2009
IEEE
16 years 1 months ago
Learning Local Models For 2d Human Motion Tracking
We present a novel approach to tracking 2D human motion in uncalibrated monocular videos. Human motion usually exhibits timevarying patterns, and we propose to use locally learnt ...
166
Voted
HCI
2011
14 years 3 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...