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» Calculation of contact forces
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SIGGRAPH
1995
ACM
15 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
TOG
2012
242views Communications» more  TOG 2012»
13 years 6 days ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
HAPTICS
2008
IEEE
15 years 4 months ago
Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects
While standard closed haptic control loop used in haptic simulation of rigid bodies are bounded to low frequency force restitution, event-based or open-loop haptic, by superimposin...
Jean Sreng, Anatole Lécuyer, Claude Andriot
HAPTICS
2003
IEEE
15 years 3 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ICAT
2003
IEEE
15 years 3 months ago
Extracting Rheological Properties of Deformable Objects with Haptic Vision
In this paper, we propose a novel approach to extracting rheological properties of deformable objects based on Haptic vision, which was proposed for vision-based automatic constru...
Naoki Ueda, Kiyotaka Kushihama, Shin-iti Hirai, Hi...