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DIGRA
2003
Springer
15 years 7 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
131
Voted
ICCS
2003
Springer
15 years 7 months ago
visPerf: Monitoring Tool for Grid Computing
This paper describes a monitoring tool for grid computing[5], called visPerf. It is difficult to see the status of a working production grid system without a customized monitorin...
DongWoo Lee, Jack Dongarra, Rudrapatna S. Ramakris...
FCCM
1997
IEEE
103views VLSI» more  FCCM 1997»
15 years 6 months ago
An FPGA architecture for DRAM-based systolic computations
We propose an FPGA chip architecture based on a conventional FPGA logic array core, in which I/O pins are clocked at a much higher rate than that of the logic array that they serv...
Norman Margolus
CANDC
2005
ACM
15 years 4 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
RT
2004
Springer
15 years 7 months ago
Generalized Displacement Maps
In this paper, we introduce a real-time algorithm to render the rich visual effects of general non-height-field geometric details, known as mesostructure. Our method is based on ...
Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Bainin...