Shading complex materials such as acquired reflectances in multilight environments is computationally expensive. Estimating the shading integral requires multiple samples of the ...
Mahdi M. Bagher, Cyril Soler, Kartic Subr, Laurent...
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
We propose a solution to the n-frame correspondence problem under the factorization framework. During the matching process, our algorithm takes explicitly into account the geometr...
We address the problem of real-time mode decisions for enhancement layer coding in the context of fine granularity scalable coding. While traditional mode selection strategies tak...