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MM
2004
ACM
277views Multimedia» more  MM 2004»
15 years 3 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
BMVC
2010
14 years 7 months ago
Manifold Learning for ToF-based Human Body Tracking and Activity Recognition
In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
PG
2007
IEEE
15 years 3 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
77
Voted
BMVC
2010
14 years 7 months ago
High Five: Recognising human interactions in TV shows
In this paper we address the problem of recognising interactions between two people in realistic scenarios for video retrieval purposes. We develop a per-person descriptor that us...
Alonso Patron, Marcin Marszalek, Andrew Zisserman,...
FGR
2008
IEEE
192views Biometrics» more  FGR 2008»
14 years 10 months ago
Tracking a walking person using activity-guided annealed particle filtering
Tracking human pose using observations from less than three cameras is a challenging task due to ambiguity in the available image evidence. This work presents a method for trackin...
John Darby, Baihua Li, Nicholas Costen