The paper evaluates the eectiveness of learning for speeding up the solution of constraint satisfaction problems. It extends previous work (Dechter 1990) by introducing a new and ...
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Abstract. Taxonomies in the area of Multi-Agent Systems (MAS) classify problems according to the underlying principles and assumptions of the agents’ abilities, rationality and i...
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
As online markets for the exchange of goods and services become more common, the study of markets composed at least in part of autonomous agents has taken on increasing importance...
Christopher H. Brooks, Robert S. Gazzale, Rajarshi...