In this paper, we investigate the problem of automatically predicting segment boundaries in spoken multiparty dialogue. We extend prior work in two ways. We first apply approaches...
We examine the utility of multiple types of turn-level and contextual linguistic features for automatically predicting student emotions in human-human spoken tutoring dialogues. W...
The usage of Gaussian mixture models for video segmentation has been widely adopted. However, the main difficulty arises in choosing the best model complexity. High complex models ...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Methods for super-resolution can be broadly classified
into two families of methods: (i) The classical multi-image
super-resolution (combining images obtained at subpixel
misali...