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HAPTICS
2009
IEEE
15 years 2 months ago
A 2D haptic glyph method for tactile arrays : Design and evaluation
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Christoph W. Borst, Vijay B. Baiyya
ACCV
2006
Springer
15 years 10 months ago
A Bottom up Algebraic Approach to Motion Segmentation
We present a bottom up algebraic approach for segmenting multiple 2D motion models directly from the partial derivatives of an image sequence. Our method fits a polynomial called ...
Dheeraj Singaraju, René Vidal
CGI
2001
IEEE
15 years 8 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
ISSTA
2009
ACM
15 years 10 months ago
A comparative study of programmer-written and automatically inferred contracts
Where do contracts — specification elements embedded in executable code — come from? To produce them, should we rely on the programmers, on automatic tools, or some combinati...
Nadia Polikarpova, Ilinca Ciupa, Bertrand Meyer
IROS
2008
IEEE
164views Robotics» more  IROS 2008»
15 years 10 months ago
Detecting obstacles and drop-offs using stereo and motion cues for safe local motion
— A mobile robot operating in an urban environment has to navigate around obstacles and hazards. Though a significant amount of work has been done on detecting obstacles, not mu...
Aniket Murarka, Mohan Sridharan, Benjamin Kuipers