Eye tracking has long held the promise of being a useful methodology for human computer interaction. However, a number of barriers have stood in the way of the integration of eye ...
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
In this paper, we propose a novel dynamic discrete framework to address image morphing with application to optical flow estimation. We reformulate the problem using a number of di...
Ben Glocker, Nikos Paragios, Nikos Komodakis, Geor...
Face recognition degrades when faces are of very low resolution since many details about the difference between one person and another can only be captured in images of sufficient...
Pablo H. Hennings-Yeomans, Simon Baker, B. V. K. V...