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» Challenges for Network Computer Games
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CHI
2007
ACM
16 years 4 months ago
Trust 2.1: advancing the trust debate
Trust has a considerable research tradition in the CHI community. It has been investigated in the context of e-commerce, virtual teams, online gaming, social networking ? to name ...
Jens Riegelsberger, Asimina Vasalou
PPOPP
2010
ACM
16 years 1 months ago
Symbolic prefetching in transactional distributed shared memory
We present a static analysis for the automatic generation of symbolic prefetches in a transactional distributed shared memory. A symbolic prefetch specifies the first object to be...
Alokika Dash, Brian Demsky
CSREASAM
2006
15 years 5 months ago
Enhanced Group Key Generation Protocol
Group communication is becoming increasingly popular in Internet applications such as videoconferences, online chatting programs, games, and gambling. For secure communications, th...
Sunghyuck Hong, Noé Lopez-Benitez
ICPP
2007
IEEE
15 years 10 months ago
Achieving Reliability through Replication in a Wide-Area Network DHT Storage System
It is a challenge to design and implement a wide-area distributed hash table (DHT) which provides a storage service with high reliability. Many existing systems use replication to...
Jing Zhao, Hongliang Yu, Kun Zhang, Weimin Zheng, ...
TMC
2010
124views more  TMC 2010»
15 years 2 months ago
A Scalable and Energy-Efficient Context Monitoring Framework for Mobile Personal Sensor Networks
—The key feature of many emerging pervasive computing applications is to proactively provide services to mobile individuals. One major challenge in providing users with proactive...
Seungwoo Kang, Jinwon Lee, Hyukjae Jang, Youngki L...