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HAPTICS
2006
IEEE
16 years 4 days ago
Low-Force Kinesthetic Guidance for Accurate Positioning and Tracking
This paper considers the application of a low-force robotic manipulator to guide a human user’s movement to locate a tool at a predetermined position or to move a tool along a p...
Ryo Kikuuwe, Takahiro Yamamoto, Hideo Fujimoto
ACMACE
2005
ACM
15 years 11 months ago
Transforming your shadow into colorful visual media: multi-projection of complementary colors
This paper proposes a real-time system that transforms your shadows on a floor into colorful visual media. This system is based on the effect of complementary color and multipro...
Yugo Minomo, Yasuaki Kakehi, Makoto Iida
SI3D
2005
ACM
15 years 11 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
ACMIDC
2010
15 years 10 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
VISSYM
2007
15 years 8 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...