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» Challenges for Virtual Humans in Human Computing
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CGF
2000
96views more  CGF 2000»
15 years 4 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel
CHI
2011
ACM
14 years 8 months ago
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama
Providing good education is one of the major challenges for humanity. In many developing regions in the world improving educational standards is seen as a central building block f...
Elba del Carmen Valderrama Bahamóndez, Chri...
CHI
2006
ACM
16 years 4 months ago
Tabletop sharing of digital photographs for the elderly
We have recently begun to see hardware support for the tabletop user interface, offering a number of new ways for humans to interact with computers. Tabletops offer great potentia...
Trent Apted, Judy Kay, Aaron J. Quigley
159
Voted
ICCV
2007
IEEE
16 years 6 months ago
Fast Crowd Segmentation Using Shape Indexing
This paper presents a fast, accurate, and novel method for the problem of estimating the number of humans and their positions from background differenced images obtained from a si...
Lan Dong, Vasu Parameswaran, Visvanathan Ramesh, I...
CHI
2006
ACM
16 years 4 months ago
No IM please, : we're testing
This paper discusses the use of instant messaging (IM) as a communication tool during usability studies ? primarily between the interview and observation rooms. The benefits and c...
Richard Boardman