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» Challenges in Evaluating Distributed Algorithms
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NETGAMES
2004
ACM
15 years 10 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
ICDCSW
2008
IEEE
15 years 11 months ago
Modeling Attack Behaviors in Rating Systems
Abstract— Online feedback-based rating systems are gaining popularity. Dealing with unfair ratings in such systems has been recognized as an important problem and many unfair rat...
Qinyuan Feng, Yafei Yang, Yan Lindsay Sun, Yafei D...
120
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HPDC
2007
IEEE
15 years 11 months ago
Ridge: combining reliability and performance in open grid platforms
Large-scale donation-based distributed infrastructures need to cope with the inherent unreliability of participant nodes. A widely-used work scheduling technique in such environme...
Krishnaveni Budati, Jason D. Sonnek, Abhishek Chan...
ICASSP
2010
IEEE
15 years 5 months ago
Histogram equalization and noise masking for robust speech recognition
Mismatch between training and test conditions deteriorates the performance of speech recognizers. This paper investigates the combination of parametric histogram equalization (pHE...
Xueru Zhang, Kris Demuynck, Hugo Van Hamme
QSHINE
2009
IEEE
15 years 11 months ago
Cooperative Training in Wireless Sensor and Actor Networks
Exploiting features of high density wireless sensor networks represents a challenging issue. In this work, the training of a sensor network which consists of anonymous and asynchro...
Francesco Betti Sorbelli, Roberto Ciotti, Alfredo ...