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» Challenging Applications on Fast Networks
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ANCS
2009
ACM
15 years 2 months ago
Divide and discriminate: algorithm for deterministic and fast hash lookups
Exact and approximate membership lookups are among the most widely used primitives in a number of network applications. Hash tables are commonly used to implement these primitive ...
Domenico Ficara, Stefano Giordano, Sailesh Kumar, ...
IPPS
2007
IEEE
15 years 10 months ago
Enhancing Portability of HPC Applications across High-end Computing Platforms
Fast hardware turnover in supercomputing centers, stimulated by rapid technological progress, results in high heterogeneity among HPC platforms, and necessitates that applications...
Magdalena Slawiñska, Jaroslaw Slawinski, Da...
RTSS
2007
IEEE
15 years 10 months ago
A UML-Based Design Framework for Time-Triggered Applications
Time-triggered architectures (TTAs) are strong candidate platforms for safety-critical real-time applications. A typical time-triggered architecture is constituted by one or more ...
Kathy Dang Nguyen, P. S. Thiagarajan, Weng-Fai Won...
FPL
2007
Springer
137views Hardware» more  FPL 2007»
15 years 10 months ago
Multi-processor System-level Synthesis for Multiple Applications on Platform FPGA
Multiprocessor systems-on-chip (MPSoC) are being developed in increasing numbers to support the high number of applications running on modern embedded systems. Designing and progr...
Akash Kumar, Shakith Fernando, Yajun Ha, Bart Mesm...
NETGAMES
2004
ACM
15 years 9 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair