Due to fundamental physical limitations and power constraints, we are witnessing a radical change in commodity microprocessor architectures to multicore designs. Continued perform...
Abstract. PatchMatch is a fast algorithm for computing dense approximate nearest neighbor correspondences between patches of two image regions [1]. This paper generalizes PatchMatc...
We present new parallel algorithms for 3D reconstruction of objects from 2D projections and their application for the determination of the structure of macromolecules from electro...
Robert E. Lynch, Dan C. Marinescu, Hong Lin, Timot...
In this paper we prove the existence and uniqueness of a solution concept for n-person games with fuzzy coalitions, which we call the Shapley mapping. The Shapley mapping, when it...
Information visualisation systems which generate diagrams representing discrete relational information must consider potential users if they are to be effective. Many algorithms w...