Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Many languages for software architectures have been proposed, each dealing with different stakeholder concerns, operating at different levels of abstraction and with different deg...
We propose a simple programming language, called Nemo, specific to the domain of multi-task real-time embedded systems, such as in robotic, automotive or avionics systems. It can ...
We define the crouching Dirichlet, hidden Markov model (CDHMM), an HMM for partof-speech tagging which draws state prior distributions for each local document context. This simple...
Conversation is an essential component of social behavior, one of the primary means by which humans express intentions, beliefs, emotions, attitudes and personality. Thus the deve...