Abstract. Searle represents constitutive norms as count-as conditionals, written as `X counts as Y in context C'. Grossi et al. study a class of these conditionals as `in cont...
Kernel-based learning algorithms work by embedding the data into a Euclidean space, and then searching for linear relations among the embedded data points. The embedding is perfor...
Gert R. G. Lanckriet, Nello Cristianini, Peter L. ...
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
The World Wide Web is a vast source of information accessible to computers, but understandable only to humans. The goal of the research described here is to automatically create a...
Mark Craven, Dan DiPasquo, Dayne Freitag, Andrew M...
In search for “realistic” bio-inspired computing models, we consider asynchronous spiking neural P systems, in the hope to get a class of computing devices with decidable prope...