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» Classes of Applications for Social Robots: A User Study
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IVA
2010
Springer
14 years 8 months ago
"Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction
The ability of artificial companions (virtual agents or robots) to establish meaningful relationships with users is still limited. In humans, a key aspect of such ability is empath...
Iolanda Leite, Samuel Mascarenhas, André Pe...
KES
2000
Springer
15 years 2 months ago
Agent and user inhabited virtual communities: a case study
: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
Anton Nijholt
CSCW
2012
ACM
13 years 6 months ago
The personality of popular facebook users
We study the relationship between Facebook popularity (number of contacts) and personality traits on a large number of subjects. We test to which extent two prevalent viewpoints h...
Daniele Quercia, Renaud Lambiotte, David Stillwell...
ATAL
2008
Springer
15 years 19 days ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
CHI
2010
ACM
15 years 5 months ago
Avaaj Otalo: a field study of an interactive voice forum for small farmers in rural India
In this paper we present the results of a field study of Avaaj Otalo (literally, “voice stoop”), an interactive voice application for small-scale farmers in Gujarat, India. T...
Neil Patel, Deepti Chittamuru, Anupam Jain, Paresh...