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ACMACE
2006
ACM
15 years 10 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
IVA
2009
Springer
15 years 11 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
CHI
2011
ACM
14 years 8 months ago
Initial results from a study of the effects of meditation on multitasking performance
This paper reports initial results from a study exploring whether training in meditation or relaxation can improve office workers’ ability to multitask on a computer more effect...
David M. Levy, Jacob O. Wobbrock, Alfred W. Kaszni...
CHI
2009
ACM
16 years 5 months ago
On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners
In this paper, we argue that HCI practitioners are facing new challenges in design and evaluation that can benefit from the establishment of commonly valued use qualities, with as...
Katherine Isbister, Kristina Höök
CHI
2008
ACM
16 years 4 months ago
Accountabilities of presence: reframing location-based systems
How do mobility and presence feature as aspects of social life? Using a case study of paroled offenders tracked via Global Positioning System (GPS), we explore the ways that locat...
Emily Troshynski, Charlotte P. Lee, Paul Dourish