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TVCG
2010
145views more  TVCG 2010»
15 years 3 months ago
Fluid Simulation with Articulated Bodies
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...
BMVC
2010
15 years 3 months ago
Discriminative Topics Modelling for Action Feature Selection and Recognition
This paper presents a framework for recognising realistic human actions captured from unconstrained environments. The novelties of this work lie in three aspects. First, we propos...
Matteo Bregonzio, Jian Li, Shaogang Gong, Tao Xian...
ICIP
2010
IEEE
15 years 3 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
ICML
2008
IEEE
16 years 6 months ago
Topologically-constrained latent variable models
In dimensionality reduction approaches, the data are typically embedded in a Euclidean latent space. However for some data sets this is inappropriate. For example, in human motion...
Raquel Urtasun, David J. Fleet, Andreas Geiger, Jo...
156
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ISVC
2007
Springer
15 years 11 months ago
Gradient-Based Hand Tracking Using Silhouette Data
Optical motion capture can be classified as an inference problem: given the data produced by a set of cameras, the aim is to extract the hidden state, which in this case encodes t...
Paris Kaimakis, Joan Lasenby