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SCA
2007
15 years 7 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
ECCV
2006
Springer
15 years 7 months ago
Recognition and Segmentation of 3-D Human Action Using HMM and Multi-class AdaBoost
Our goal is to automatically segment and recognize basic human actions, such as stand, walk and wave hands, from a sequence of joint positions or pose angles. Such recognition is d...
Fengjun Lv, Ramakant Nevatia
CGF
2008
156views more  CGF 2008»
15 years 5 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
CVIU
2007
121views more  CVIU 2007»
15 years 5 months ago
Vision-based hand pose estimation: A review
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...
TCSV
2008
291views more  TCSV 2008»
15 years 5 months ago
A Statistical Video Content Recognition Method Using Invariant Features on Object Trajectories
Abstract--This work is dedicated to a statistical trajectorybased approach addressing two issues related to dynamic video content understanding: recognition of events and detection...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...