—We address a discrete-time, pursuit-evasion game with alternate moves played between two kinds of players: the pursuer and the evader. The pursuer wishes to capture the evader w...
Shaunak Dattaprasad Bopardikar, Francesco Bullo, J...
Due to the sequential-readout structure of complementary-metal-oxide semiconductor image sensor array, each scanline of the acquired image is exposed at a different time, resulting...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
Motion compensation with redundant-wavelet multihypothesis, in which multiple predictions that are diverse in transform phase contribute to a single motion estimate, is deployed i...
The notion of local features in space-time has recently been proposed to capture and describe local events in video. When computing space-time descriptors, however, the result may...