Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
This workshop provides a forum for an overview, project presentations, and discussion of the research fostered and funded initially by the NSF Next Generation Software (NGS) Progr...
Grid computing is becoming the natural way to aggregate and share large sets of heterogeneous resources. With the infrastructure becoming ready for the challenge, current grid dev...
For future generation Grids to be truly pervasive we need to allow for the integration of mobile devices, in order to leverage available resources and broaden the range of supplie...
With the adoption to Web service technologies, more and more existing non-service-oriented software systems turn to be legacy systems. They require a service-oriented reengineerin...