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VC
2008
138views more  VC 2008»
14 years 9 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
75
Voted
IPPS
2007
IEEE
15 years 4 months ago
The Next Generation Software Workshop - IPDPS'07
This workshop provides a forum for an overview, project presentations, and discussion of the research fostered and funded initially by the NSF Next Generation Software (NGS) Progr...
Frederica Darema
CCGRID
2006
IEEE
15 years 3 months ago
GRENCHMARK: A Framework for Analyzing, Testing, and Comparing Grids
Grid computing is becoming the natural way to aggregate and share large sets of heterogeneous resources. With the infrastructure becoming ready for the challenge, current grid dev...
Alexandru Iosup, Dick H. J. Epema
HPCC
2005
Springer
15 years 3 months ago
A Lightweight Platform for Integration of Mobile Devices into Pervasive Grids
For future generation Grids to be truly pervasive we need to allow for the integration of mobile devices, in order to leverage available resources and broaden the range of supplie...
Stavros Isaiadis, Vladimir Getov
81
Voted
SEKE
2005
Springer
15 years 3 months ago
Service Identification and Packaging in Service Oriented Reengineering
With the adoption to Web service technologies, more and more existing non-service-oriented software systems turn to be legacy systems. They require a service-oriented reengineerin...
Zhuopeng Zhang, Ruimin Liu, Hongji Yang