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MOBISYS
2011
ACM
14 years 3 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
P2P
2006
IEEE
135views Communications» more  P2P 2006»
15 years 6 months ago
Ordered Slicing of Very Large-Scale Overlay Networks
Recently there has been an increasing interest to harness the potential of P2P technology to design and build rich environments where services are provided and multiple applicatio...
Márk Jelasity, Anne-Marie Kermarrec
EUROPAR
2005
Springer
15 years 6 months ago
A Grid Information Service Based on Peer-to-Peer
Abstract. Information Services are fundamental blocks of the Grid infrastructure. They are responsible for collecting and distributing information about resource availability and s...
Diego Puppin, Stefano Moncelli, Ranieri Baraglia, ...
84
Voted
SIGCOMM
2010
ACM
15 years 24 days ago
Twittering by cuckoo: decentralized and socio-aware online microblogging services
Online microblogging services, as exemplified by Twitter, have become immensely popular during the latest years. However, current microblogging systems severely suffer from perfor...
Tianyin Xu, Yang Chen, Xiaoming Fu, Pan Hui
130
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HPDC
1997
IEEE
15 years 4 months ago
A Directory Service for Configuring High-Performance Distributed Computations
High-performance execution in distributed computing environments often requires careful selection and configuration not only of computers, networks, and other resources but also o...
Steven Fitzgerald, Ian T. Foster, Carl Kesselman, ...