In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Ease of deployment, wireless connectivity and ubiquitous mobile on-the-go computing has made the IEEE 802.11 the most widely deployed Wireless Local Area Network (WLAN) sta...
Delay tolerant networks (DTNs) are a kind of wireless mobile network which may lack continuous network connectivity. Multicast supports the distribution of data to a group of users...
Authenticating mobile computing users can require a significant amount of processing and communications resources— particularly when protocols based on public key encryption are...
Routing is one of the most challenging open problems in disruption-tolerant networks (DTNs) because of the shortlived wireless connectivity environment. To deal with this issue, r...